Burgessound

Technical Sound Designer for Video Games

Originally from San Diego, I grew up playing saxophone and wanting to pursue a career in jazz performance.  In parallel, I was also raised watching 80s B Sci Fi movies and playing video games.

These interests intersected while attending the Berklee College of Music.  My performance focus shifted to a new found love for music technology.  I studied Electronic Production and Design which segued into sound for video games towards the end of my time at Berklee.

Post college, I moved to Bellevue, WA with much help from my awesome parents.  I am currently working as a contract technical sound designer in games.

In other news I am an avid biker, film photographer and fan of silly hats.  I am an analog synth geek and am always dabbling with odd sounds and ideas outside of work.